Tuesday, May 11, 2010

5/10/10 - Assets in unity: 'Gameplay'

Here are some screens of the game worlds students are currently developing:









4/19/10 - Creating assets for platform game

We created several assets in Cinema4D for our game. Our game is based around our future lives, and personal interests, so many of these game-items represent things of personal significance for the creators.











Monday, May 10, 2010

3/24/10 - Create, animate gem-collect item "Carrot" and import into Unity

Created an animated collectible 'carrot' item for the game, and imported it into unity.










3/22/10 - Bunny jump animation

Learned some animation fundamentals by making a rabbit character jump.