Wednesday, October 7, 2009

Game of the Day:
Play both of these:

Questions:

- What do these 2 games have in common (besides the concept), and how do they differ?
- Comment on, and compare the gameplay mechanics of both games.
- Which one did you think was better? Why?

Link for todays class!
cgtextures.com


Last class we learned a little about Cinema 4D's interface and how to create primitives. Once we knew how to create a primitive, we then learned how to Extrude and Inner Extrude our primitives. We also learned how to manipulate primitives via their Faces, Points and Lines.





First assignment: Our objective was to learn how to animate objects using other work views and parenting. We created a rectangular cube primitive, then created four spheres (by copying and pasting from 1 original sphere). Next, we parented those spheres to the rectangle, and using alternative views, we were able to move the spheres under the rectangle to simulate a car. Once we finished modeling our car, we learned about animation and framing, by moving the car around within 90 frames of animations using key frames.



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