Play both of these:
Questions:
- What do these 2 games have in common (besides the concept), and how do they differ?
- Comment on, and compare the gameplay mechanics of both games.
- Which one did you think was better? Why?
Link for todays class!
cgtextures.com
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First assignment: Our objective was to learn how to animate objects using other work views and parenting. We created a rectangular cube primitive, then created four spheres (by copying and pasting from 1 original sphere). Next, we parented those spheres to the rectangle, and using alternative views, we were able to move the spheres under the rectangle to simulate a car. Once we finished modeling our car, we learned about animation and framing, by moving the car around within 90 frames of animations using key frames.
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